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It is straight forward to use our library since it is only We wrap them in a small set of functions. We use external libraries only when necessary and This greatlyįavors code reusability and forces the function authors to expose all the Libigl Design Principles ¶īefore getting into the examples, we summarize the main design principles in
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All the tutorial examples areĬross-platform and can be compiled on MacOSX, Linux and Windows. Visualize a surface mesh and its attributes. In this chapter, we will present the basicĬoncepts of libigl and introduce a simple mesh viewer that allows to
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The purpose ofĮach example is to showcase a feature of libigl while applying to a practical We introduce libigl with a series of self-contained examples. Each section of the lecture notes links to a cross-platform example application.
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Via interactive, step-by-step examples, we demonstrate how to accomplish common geometry processing tasks such as computation of differential quantities and operators, real-time deformation, parametrization, numerical optimization and remeshing. The tutorial is a self-contained, hands-on introduction to libigl. This combines the rapid prototyping familiar to Matlab or Python programmers with the performance and versatility of C++. Dropping the heavy data structures of tradition geometry libraries, libigl is a simple header-only library of encapsulated functions. Libigl is an open source C++ library for geometry processing research and development. Heat Method For Fast Geodesic Distance Approximation Simplicial Complex Augmentation Framework For Bijective Maps Off-screen rendering using ray tracing with Embree Global, Seamless Integer-grid Parametrizationĭumping Eigen Matrices To Copy And Paste Into Matlab Relationship To "differential Coordinates" And Laplacian Surface EditingĪ quick primer on linear elastostatics 25 Chapter 2: Discrete Geometric Quantities And Operators